I use a Dell XPS 15 with a 2 TB SSD, running Bogart v13.5 and have imported a series of videos into a project clipboard. There are 12 video clips each between about 40-50 minutes of 1920x1080 HD and occupying nearly 1 TB of my SSD space within Bogart. My intention was to perform a simple edit of each of these clips and export the result to an external USB drive or HDD then delete each clip from Bogart scene bin and storyboard to reclaim SSD space - about 100 GB per clip. Exporting an edited clip from the SB as an MP4 High Quality video produces about a 10 GB file. Unfortunately after deleting, exiting Bogart, checking the PC recycle bin, verifying the clip was 'properly' deleted from Bogart and the recycle bin was empty, when I checked the Properties of my PC C:\ drive the 100 GB space seems not to have been recovered. Rebooting the PC also had no effect. I'm not sure what is happening in my case but I believe it should be possible to recover all the space used by Bogart video material once it has been properly deleted so the question is how to achieve that. Can you help at all?
- As long as a video clip is used anywhere within BogartSE (Storyboard, MediaPool, other project/project copy, original 40-50 min scene) - deleting it will not free space on the drive.
- Sometimes, crashes while editing within BogartSE may cause damage to the project and BogartSE will then no longer delete scenes on the drive, because otherwise footage in-use might be effected. Since all 30 projects are internally sharing the same dive space - a cleanup operation is done only when the last existing project is deleted within BogartSE. Then the disk space will raise again.
For smoother drive space usage, I recommend to license the
Disc-Juggler add-on software
With this, you are able to generate a so-called project-environment on every partition/drive (but "C"). The number of created project-environments is not limited and every environment can hold 30 (connected) projects. For backup and security reasons, I advise to make a project-environment for each single editing project. Problems in one environment won't effect any other and you can backup/synchronize or delete it directly from the Windows Explorer.
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